Gameboy

by Nina Shaw - GameArt in Models


Tutorial here: https://www.youtube.com/channel/UC3R6lDf-Rlb9QW-D3CnhR7w

The model works perfectly in close-ups and high quality renders. It was originally modelled in Blender, textured in Substance Painter and rendered with Marmoset Toolbag 3.

What is in the archive: Blender 3; OBJ; FBX ; Textures

Textures formats: PNG (2K)

Published about 10 hours ago
Blender Version 3.2
Misc Data Uvs-Unwrapped, Textured
License Royalty Free
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