Fxtools
Feature Overview
Menu Shortcut
Press V in the 3D Viewport to access FXTools.
Add Objects
Choose from a library of starter meshes and curves, all game-ready and UV unwrapped.
Mesh Tools
Split Edges, Weld Vertices or Flip/Invert normals all from the object view.
Curve Tools
Tilt selected curves by 30, 45 or 90 degrees, or tilt a duplicated mesh to create 3D coasters.
Reset the tilt of selected curves or convert selected to mesh (preserves UVs).
UV Utilities
Apply a UV Checker material to all selected curves and meshes.
Remove all materials from selected objects.
FX Tools
Apply all transforms, remove all animation data or move all selected objects to the world origin in preparation for game engine export.
Toggle a Face Orientation overlay to view direction of surface Normals.
Bulk export all selected objects to the parent folder as .fbx.
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