Fps Arms 04A - Rigged

by Davlet in Models


big update 01

_- Now available on the UE version of the engine 4.27 - 5.0-5.5;

  • Added two Epic Skeletons versions UE4 and UE5!
  • The T-pose for UE5 Rig has been improved and the retargeted animation has become more accurate!
  • Minor errors in 3d model skinning have been fixed;
  • The Control Rig has been completely rebuilt - it is now available in engine versions 4.27 - 5.0-5.5;
  • The folder with the name - FirstPerson and the blueprints has been deleted; _


Update 2.0


3d model of realistic hands for game engines or other animation projects. The topology was created for high-quality animation of the hands.

  • Textures with a resolution of 4k(4096x4096);

  • Triangulation model (divided into triangles) for correct export to game engines;

  • Unreal Engine project;

  • PBR Textures include: Base_Color,Displacement,Ambient_occlusion, Normal_OpenGL,Roughness and others;

  • Blender file with two ready-made rigs and customized materials (watch the video);

  • .fbx,

  • Low Poly All - Verts 14,818; Tris 28,991;

In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.



Unreal Engine 5 Technical Details

Full compatibility with Epic Skeleton UE5 version. Full compatibility with Epic Skeleton UE4 version.

I recommend that you restart the animation using the Control Rig (see the video on the links) if you are not satisfied with the re-targeted animation and want to improve it and use additional bones.

Note! To use Control Rig, activate the Control Rig plugin!

  • correction of fingers (a common problem when retargeting animation);
  • correction of deformity in the areas of wrist rotation (a common problem);

Tutorial on how to fix the problem with turning the arm (wrist) using Control RigĀ 




Technical Details

  • Control Rig;

  • Masks have been added to the material for dynamic color changes. (watch the demo video);

  • 15 color styles of Gloves;

  • Two shades of skin texture;

  • Included textures in sizes 4096;

  • Low Poly All - Verts 14,818; Tris 28,991;

  • PBR Materials;

  • Rigged: (Yes)

  • Rigged to Epic skeleton: (Yes)

  • If rigged to the Epic skeleton, IK bones are included: (Yes)

  • Animated: (No) demo

  • Number of characters: 1

  • Number of Materials and Material Instances: 8 and 20

  • Number of Textures: 41

  • Additional_bones:u_triceps_r,u_triceps_r;u_biceps_r,u_biceps_l;u_elbow_r,u_elbow_l;u_hand_correct_r,u_hand_correct_r;u_weapon_r,u_weapon_l;







Dev Fund Contributor
Published 9 months ago
Blender Version 4.3, 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0
Render Engine Used Eevee
Misc Data Uvs-Unwrapped, Manifold-Mesh, Rigged, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free
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