Fox Warrior Roland

by george zaky in Models

AR - VR Realtime Game Chartacter.

Lowpoly-PBR- game ready character.

27k Tris

Ready to Rig.
Rendered in Blender 2.8 EEVEE(Physical based render).  
All materials and textures are included.  
The textures of the model are applied with UV Unwrap.  
Normal map was baked from a high poly model and some was hand painted.

Including Blend, OBJ and FBX formats.

Textures are 2K PBR (Metal/Roughness).

Head Textures ( Diffuse,AO,Normal,Metal,Roughness) (2048x2048). File format .png

Body Textures ( Diffuse,AO,Normal,Metal,Roughness) (2048x2048). File format .png

Weapon Textures ( Diffuse,AO,Normal,Metal,Roughness) (2048x2048). File format .png

  • This character will work with any of the realtime engines.
  • The character is using pbr textures (metal/roughness).
  • The character is not rigged but the topology is optimized for rigging.
  • The character is lowpoly 27k tris.
  • The textures are 2k res.

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