A path that winds through a forest or park, thick with grass and colored with flowers.
A very simple scene, but also very useful, to create fast animations or more complex scenes.
Attention: This scene is available only in blend format and it's not suitable for being migrated to other programs (due to the particles systems used for ecosystems).
However, you can use the heightmap in tif format (in the packlist) and use it with the displacemet feature in other programs.
Notes: The scene include 2 simple terrains (1 core, 1 background), modeled in Gaea, assembled in World Creator 2 and texurized and populated in Blender (Render Cycles).
The terrains was populated with 4+1 eco-systems (by ParticleSystems).
All the assets are in blend bundle and not exportable (5 rocks, 4 grass, 5 pines, 5 flowers).
Packlist: 1 Blender file, 5 alpha-masks, 4 textures, 2 heightmaps (in tif format), 1 readme.pdf.