Flex Road Generator

by Fazoway in Modifier Setups


How to use/import?
Unzip
1) All assets are collected in the file FlexRoadGenerator_version.blend. Open and change ready-made assets there.

Or

2) Use Asset Browser
- Add the FlexRoadGen folder to the assets path
- Click and drag from the asset browser to bring in Road Sample objects!

For samples with Trim modifier, you need to move them to the zero position. The position of objects in the collection trim is not riveted to the road. If you create your own roads, this should be taken into account. When you move roads, you also need to move the objects inside trim collections.

You can play with the samples in the test blend file, there is already a collection for each sample.



How to control width using nearest curve radius

Assign curve to a "Curve override" and change curve radius.

The curve should be closer to the main mesh.

To disable it just remove curve.


Tutorial, creating simple railway generator:


Update changelog:

v1.4.5

Removed vertex radius and changed to nearest curve radius

v1.4.0

-Instance animation

-Vertex radius control

-Multiline instances

-UV scale

v1.2.2 

-Samples are now as assets. They can be added through the asset browser.

-Minor bugs fixed

v1.2.1

The bevel issue in Blender 3.6 has been fixed and you can now use the asset in this version of Blender as well.

Choose a product version:

Sales 100+
Customer Ratings 2
Average Rating
Dev Fund Contributor
Published 11 months ago
Blender Version 4.1, 4.0, 3.6, 3.5, 3.4
License Royalty Free
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