High-poly and low-poly of a tactical flashlight for games and 3D renderings.
The high-poly version features a clean topology with the possibility to use the SubSurface modifier if needed, it contains 82K vertices.
The low-poly version uses only 569 vertices and has 2K textures (Diffuse, Specular, Roughness, Metalness, Normals, Ambient occlusion, Alpha, Emit).
FBX is also included.
|Dev Fund Contributor|
|Published||about 3 years ago|
|Render Engine Used||Cycles, Eevee|
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