Create instances of your object based on selected quads or groups of quads forming a rectangle. Objects will automatically scale and deform to fit your selections. You can also create objects based on the active material index.
A lattice is generated to deform the objects based on your selection.
Duplicates are created as instances so you can adjust the height, rotation, or make any other changes to the duplicate objects by editing the source object.
|Published||28 days ago|
|Blender Version||2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2|
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