There are many great plant models for blender, but I've noticed, that they all have a small defect - they look too perfect, which is why they lack realism. That is a main reason, why I've decided to make my own ones. I am trying to take plant modeling to a new level of realism, by making them more irregular and freaky, It's how they usually look, when they are affected by wind.
In this pack you will get 15 plants for exterior archviz, for someone, who needs highly detailed models, with geometry based on mesh instead of alpha maps.
File created in Blender 3.0, with basic tools, so it works with previous versions. Checked with the latest stable version of 2.83.
based on Festuca Mairei in autumn vegetation state
mesh based on quads
custom, baked textures
File organized for use with particle system and for linking objects - it contains collection with all 15 pieces, and individual collection for every plant (for linking)
|Published||over 1 year ago|
|Blender Version||2.83, 2.9, 2.91, 2.92, 2.93, 3.0|
|Render Engine Used||cycles|
|Misc Data||uvs-unwrapped, textured|
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