• 366 polygons quads / 730 when triangulated
  • All quad geometry, no tris or n-gons (easily subdivide or decimate geometry as needed)
  • 1024px by 1024px textures for PBR workflows (Albedo/Color, Normal, Roughness & Ambient Occlusion)
  • Non-overlapping UV Map
  • Real world scale set in centimeters
Published 8 months ago
Software Version 2.9
Render Engine Used Cycles, Eevee
Misc Data UV's Unwrapped, Manifold mesh (water-tight), Normal Mapped, Textured
License Royalty Free
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