Volumetric in Blender have always been a consuming process that would lead to choppy previews and huge render times. Learning from how games did it best in the past, it's time to use the hidden potential of Eevee and create similar results with faked volumetrics that do the job right.
- 19 customizable light presets
- customizable smoke & dust & fog effects
This volumetric pack contains an array of different-styled lights that you can use to populate your scenes, without the hassle of ramping up the Blender render settings, or bowing to the Cycles gods of slowness.
You can use the light presets available in this pack, ready for your variations and appropriation. The amount of variations you can achieve have no limit.
Since these are 2D planes, hardware resources needed for rendering, previews are reduced greatly, giving you more flexibility for bigger and greater scenes in the underrated Eevee.
Instead of fully populating a scene, corridor, window, you can just use the power of shadows to create the mysterious blend that would clip areas off that are not in focus, or the focus of the animation or poster, with a cube that can take on many shapes for any custom scene.
Smoke can also follow a path, whether a cigarette, car exhaust or a fire, while having full control over emission intervals and sizes. It can also be made to react to objects, changing its direction and shape.
You can turn it into steam particles, fog, smoke, mist, whatever comes and goes. Best part is that it can be made to react to other objects!
|Published||about 1 month ago|
|Software Version||2.83, 2.93|
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