Eevee Ready Glass "Physical" Material
Doesn't seem to be working on Eevee...
Don't forget to turn refractions ON in render settings
This thing looks to grainy
Because of the Alpha Hashed shader mix setting, the calculation of alpha channels is made by sampling. To alleviate this, the number of samples can be increased in render settings
Published | over 2 years ago |
Blender Version | 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8 |
Render Engine Used | Cycles, Eevee |
License | Creative Commons |
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