Earth | Advanced Procedurally Generated Shader

by Lincoln Antonio in Materials, Shaders, Textures


Procedural Earth🌎

This is the standalone version of the earth shader seen in The Planets node group pack. Node group contains a robust slider set for customizing every detail for terrain, atmosphere, and oceans, including river/lake sliders. Nested node groups provide streamlined options for further customization.

No separate spheres or materials needed - just drop the node group onto the material slot of a sphere(or cube, if you want an earth box) and plug into the surface!

Updates

1.2 - Added cloud shadows to small scale clouds, reworked cloud system, added horizon glare to diffuse layer
1.1 - Added cloud shadows, blurred atmosphere edges

Dev Fund Contributor
Published 8 months ago
Software Version 2.83, 2.9, 2.91
License Creative Commons
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