Door Woodthreeparts (Rigged)

by Alexandre Mulek in Models


The Door WoodThreeParts is formed by an armature and only a mesh.

Armature:
You find 9 bones on armature which are distributed in two layers. The animation bones are in the first layer, the gear bones are in the second layer.

Constraints:
The bones have locked transformations and constraints that limit the movements.


Drivers:
The drivers control the Deadbolt depending on the rotation of the Key Outside and Key Inside bones. The drivers also simulate real movement.

Mesh:
The mesh has 4.862 vertices.

Vertex Groups:
You find 11 vertex groups: 4 mesh parts; 7 armature bones.

Modifiers:
The Door WoodThreeParts mesh comes with 4 modifiers: an Armature; a Bevel Wood that ignores metal parts; a Bevel Global that limits by angle; a Subdivision modifier.

Other Information:
  • basic UV;
  • no textures;
  • no materials;
  • jamb width 15 cm;
  • hole size 210 x 80 cm.
Dev Fund Contributor
Published 10 months ago
Blender Version 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1
Render Engine Used cycles
Misc Data uvs-unwrapped, rigged, animated
License Royalty Free
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