Desert Eagle Mk7

by Balázs Menyhárt in Models


This model has overall 27,087 polygons(only quads) and 27,450 vertices on all objects in this collection without subdivision surface modifier.

The meshes support to use sub-division surface modifier on them.
It has an understandable rig what is working very easily, you just have to use grab "g" on the parts and move them as you want.
The model is scaled for real world sized dimensions. 15,7cm tall, 4,8cm wide and 27,2cm long.
Overall this model has 11 objects and uses 1 texture set (material).

Textures have 4K resolution and contain:

BaseColor: 8bit png, sRGB
Metallic: 16bit png, grayscale (non-color data)
Roughness: 16bit png, grayscale (non-color data)
Normal: 16bit png, openGL, (non-color data)
Displacement (heightmap), 16bit png, grayscale (non-color data)

$25

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Details
Published about 15 hours ago
Software Version 4.3, 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Rigged, Normal-Mapped, Textured
License Royalty Free
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