Desert Assault Rifle
In shader, additional color schemes and emissive variants
For work textures, place the project with the textures folder
For work textures, place the project with the textures folder
Desert_Assault_Rifle_1(With aim, with 2 bullets in clip) - 7530 Tris
Desert_Assault_Rifle_2(With aim, with calimator emissive, with 2 bullets in clip) - 7452 Tris
Desert_Assault_Rifle_3(without aim, with 2 bullets in clip) - 6323 Tris
Desert_Assault_Rifle_4(without clip)
Desert_Assault_Rifle_5(without clip)
Desert_Assault_Rifle_6(without clip)
Desert_Assault_Rifle_Bullet - 354 Tris
Desert_Assault_Rifle_Bullet_Part_1
Desert_Assault_Rifle_Bullet_Part_2
Desert_Assault_Rifle_Clip_1 - 896 Tris (With 2 bullets)
Desert_Assault_Rifle_Clip_2 - 188 Tris (Without bullets)
Textures: Color, Roughness, Normal, Metal, Emissive
- Triangle mesh
- Optimized for games
- Correct names
- Pivot point in center
- Original size
- Material ready
Published | 5 months ago |
Blender Version | 4.1 |
Misc Data | Uvs-Unwrapped, Rigged, Normal-Mapped, Textured |
License | Royalty Free |
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