Deer Figurine
Deer Statue
|| MAIN ||
Originally created with Blender
The mesh totals represent the model without subdivisions
Polygons/Vertices: 4,176 / 4,178
|| SPECS ||
This model has a clean geometry based on loops and 'only' quads
The model can be subdivided according to your needs, subdivision surface methods like Meshsmooth or Turbosmoothare perfectly working
No creases are used in this model so it can be subdivided correctly in any other 3D Software exactly in the same way
The Preview image is rendered using Eevee
Dev Fund Contributor | |
Published | 2 months ago |
Blender Version | 2.9 |
Render Engine Used | Eevee |
Misc Data | Low-High-Resolution |
License | Royalty Free |
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