$1 per Material and Highly detailed Models and Scenes for Free!
Blender 3.1 Update! Now with the Asset Browser!
- All Models and Scenes are Included
- More than 100 professional materials
- RAW Renders (No post-production added)
- 4K Diffuse Maps
- Learn How are made photorealistic shaders easily!
- Complete PBR Maps Diffuse, Specular, Normal Maps, and Surface Imperfections Alpha Maps.
10 Types of Wood with five different materials each one:
- Oil Finish
- Matte Varnish
- Semi-gloss Varnish
- Glossy Varnish
- Seamless bricks materials
- Interior Wall Paint shader (with imperfections specular and diffuse)
- Custom color fabrics
- Realistic glasses
Easy to use and Customizable!
More than just bitmaps textures, complete shaders with alphas so that you can Adjust Color and imperfections.
Adjust Dirt Effects
- Color Customizable
Customizable Asphalt Signs
Also, decals can be useful for adding details to the materials. Swap between different decals alpha maps even you can create your own alphas very easily!
In the Asphalt Signs Paint Frame, you can change Paint Color.
More than Seamless Materials
The materials are based on bitmap textures with alphas for adding dirt and imperfections combined for:
- Giving more realism
- Breaking pattern or tiling effect (too repetitive and non realistic)
With No Dirt Alpha Maps (common way):
The material looks too repetitive and non-realistic:
With Dirt Alpha Maps
The material looks more irregular and with details of dark stains, very common in outdoor walls.
Customizable Alphas for Making Variations
You can control the intensity of the alphas and the coordinates for adjusting the size and position in the Mapping nodes.
- Bitmaps textures that work perfectly not only with blender but also with any other 3d software like 3D's Max, Cinema 4D, Unreal Engine and so on!
Seamless Imperfections Alpha Maps (for any material)
Complete User Manual and Visual Guide
Easy to use and with complete documentation included for helping to understand the entire product.
|Dev Fund Contributor
|almost 5 years ago
|4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1
|Render Engine Used
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