Cycles Materials Library Pro Materials Collection

by Alvaro Rodriguez in Models

Cycles Materials Library Pro Materials Collection is a complete bundle that includes Pro Materials Interiors and Pro Materials Exteriors for blender. Save 20% for both. 

$1 per Material and Highly detailed Models and Scenes for Free!

  • All Models and Scenes are Included
  • More than 100 professional materials
  • RAW Renders (No post-production added)
  • 4K Diffuse Maps
  • Learn How are made photorealistic shaders easily!
  • Complete PBR Maps Diffuse, Specular, Normal Maps, and Surface Imperfections Alpha Maps.


Woods

10 Types of Wood with five different materials each one:

  • RAW
  • Oil Finish
  • Matte Varnish
  • Semi-gloss Varnish
  • Glossy Varnish


  • Seamless bricks materials 
  • Interior Wall Paint shader (with imperfections specular and diffuse)
  • Custom color fabrics 
  • Realistic glasses

Metals


Easy to use and Customizable!

More than just bitmaps textures, complete shaders with alphas so that you can Adjust Color and imperfections. 

Choose Color


Adjust Dirt Effects


Concrete Floor

  • Color Customizable










Customizable Asphalt Signs

Also, decals can be useful for adding details to the materials. Swap between different decals alpha maps even you can create your own alphas very easily!


Color Customizable

In the Asphalt Signs Paint Frame, you can change Paint Color.

Seamless Materials

More than Seamless Materials

The materials are based on bitmap textures with alphas for adding dirt and imperfections combined for:

  • Giving more realism
  • Breaking pattern or tiling effect (too repetitive and non realistic)

              

Dirt Alpha Map Example

             

                                                                                                          

With No Dirt Alpha Maps (common way):

The material looks too repetitive and non-realistic:

           

With Dirt Alpha Maps

The material looks more irregular and with details of dark stains, very common in outdoor walls.

     

Customizable Alphas for Making Variations

You can control the intensity of the alphas and the coordinates for adjusting the size and position in the Mapping nodes.



  • Bitmaps textures that work perfectly not only with blender but also with any other 3d software like 3D's Max, Cinema 4D, Unreal Engine and so on!


Diffuse Maps

Specular Maps

Normal Maps

Seamless Imperfections Alpha Maps (for any material)

Complete User Manual and Visual Guide

Easy to use and with complete documentation included for helping to understand the entire product.