Crocodile

by GTZDesign in Models


This crocodile uses a normal map setting in the materials.  I have included a displacement map, and an unconnected node set up, however in my attempts to use the microdisplacement option, the results were sub par.  If anybody discovers a better way using microdisplacement, let me know.  In any case, if I found a good way to use the microdisplacement, I will be updating the file 

Sales 10
Published about 7 years ago
Blender Version 2.7x
Misc Data UV's Unwrapped, Manifold mesh (water-tight), Rigged, Animated, Normal Mapped, Textured
License Royalty Free
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