Crocodile
This crocodile uses a normal map setting in the materials. I have included a displacement map, and an unconnected node set up, however in my attempts to use the microdisplacement option, the results were sub par. If anybody discovers a better way using microdisplacement, let me know. In any case, if I found a good way to use the microdisplacement, I will be updating the file
Sales | 10 |
Published | about 7 years ago |
Blender Version | 2.7x |
Misc Data | UV's Unwrapped, Manifold mesh (water-tight), Rigged, Animated, Normal Mapped, Textured |
License | Royalty Free |
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