- Textures created in Substance Painter and exported in .PNG PBR rough/metallic formats.
- Logically named objects, materials and textures.
- Modelled in Blender.2.92.
- Modelled to real world scales.
- Basic rigging applied with constraints.
- Fully and efficiently UV unwrapped.
- Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
# Objects included
# Textures included in .png format.
- Base Colour
- Normal (OpenGL)
# Poly Counts
- Face count: 3,987
- Vert count: 4,053
- Triangulated count: 7,824
|Dev Fund Contributor|
|Published||6 months ago|
|Misc Data||UV's Unwrapped, Rigged, Normal Mapped, Textured|
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