Creating A Traditional Chinese Environment In Unreal Engine 5
Dev Fund Contributor | |
Published | over 1 year ago |
Blender Version | 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6 |
License | Creative Commons |
Have questions before purchasing?
Contact the Creator with your questions right now.
Login to Message
Tags:
game environment, 3d modeling tutorial, game asset modeling, 3d environment asset for blender, 3D rendering, 3D blender learning, environment assets for blender, unreal-engine-5, traditional, blender--substance-painter, unrealengine5, bfcm23, #substance3d, UnrealEngine, Unreal Engine 4, ue5, blender environment, 3d environment, summer23, blender game environment, 3d-texture, 3d-lighting, 3d animation, blender to unreal, 3d-modelling, china, Chinese architecture, Substance painter, 3d-Asset, #madewithsubstance, 3d environments