Want to Learn Photorealism?
(Please Watch the Demo Video Above)
The Main Objective is to Show You the Process of Turning a Real Image into a Realistic 3D Scene.
You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Exterior Environment: Something that exists in Real Life. You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender
- Blender 2.8 for Modeling
- Substance Designer for materials creation
Since you might be new to PBR materials, you will get a free course on Substance Designer
Please Contact me if you're interested
Painted Wall Material
-- fSpy Program: https://github.com/stuffmatic/fSpy/releases
-- fSpy Addon: https://github.com/stuffmatic/fSpy-Blender/releases