Covered Barrels PBR game prop for VR and AR games or applications. This model is optimized for real-time renderers that use physically based material workflow. Concrete background seen in the renders is not included.
Polygonal Quads/Tris model with 3981 polygons and 3062 vertices.
Two unique 2048x2048 texture sets, one for the pallet and one for the container and tarp. Efficient usage of texture space is achieved by using repeating textures for the barrels and pallets.
Textures are created using Metalness workflow in Substance Painter.
Wood pallets and tarp has baked normals from high poly models using XNormal (Mikk T-Space).
Textures are a channel packed format (OcclusionRoughnessMetallic) but can be extracted or used in any app. FBX file has a correct scale and two material slots, one for the pallet and one for the container and tarp.
The model was tested using Unreal Engine 4. Renders are made using Marmoset Toolbag 3.