About The Collection
Construction props 3D model collection that I made using Blender. This collection includes several objects that you might find on a construction site ranging from pipes, to barriers, and portable toilets. Each model has been made individually using the metalness workflow and then brought together to make different variations of collections. They range from low poly to high poly and are ready to be used in game development, scenes, and more.
Some models have additional textures that you can swap out to give them a different look. They use 4K PBR textures in PNG format which can be scaled and edited. Each model has been manually UV unwrapped to match their set of PBR textures. Some include diffuse textures that use their alpha channels for transparency and all models have their own UV layout texture.
Lighting and Rendering
There is a blend file for each model included in any of the collections which has their textures/materials pre-applied. They have camera and lighting setups allowing you to render right away. The images were rendered using the Cycles engine in Blender and are included as well as wireframes and some extras.
Several file formats are included in all collections including their native blend files with their textures/materials pre-applied. The other file formats include FBX, OBJ, GLTF, and DAE/Collada.
Construction Props Master Collection includes all models in all collections that are available.
Construction Props Pipes and Beams includes the set of pipes and beams found in this collection.
Construction Props Barriers includes the concrete barriers as well as the traffic barrels and traffic barriers.
Constructions Props Individual Props includes any props that are not mentioned which would be the construction light, dumpster, generator, oil drum, portable toilet, scaffolding and wooden planks.
See the documentation for a summary of features. A help file is included with more information.
Blend File Overview
Choose a product version:
|Dev Fund Contributor|
|Published||about 2 years ago|
|Render Engine Used||cycles|
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