Combat Assault Rifle
In shader, additional color schemes and emissive variants
For work textures, place the project with the textures folder
For work textures, place the project with the textures folder
Combat_Assault_Rifle_1(With aim, with 2 bullets in clip) - 5555 Tris
Combat_Assault_Rifle_2(With 2 bullets in clip) - 5107 Tris
Combat_Assault_Rifle_3(without clip) - 4199 Tris
Combat_Assault_Rifle_4(without aim, without clip) - 3811 Tris
Combat_Assault_Rifle_Bullet - 534 Tris
Combat_Assault_Rifle_Bullet_Part_1
Combat_Assault_Rifle_Bullet_Part_2
Combat_Assault_Rifle_Clip_1 - 1296 Tris (With 2 bullets)
Combat_Assault_Rifle_Clip_2 - 228 Tris (Without bullets)
Textures: Color, Roughness, Normal, Metal, Emissive
- Triangle mesh
- Optimized for games
- Correct names
- Pivot point in center
- Original size
- Material ready
Published | 6 months ago |
Blender Version | 4.2 |
Misc Data | Uvs-Unwrapped, Rigged, Normal-Mapped, Textured |
License | Royalty Free |
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