The collection of 21 bits was made in Blender 4.4
Each model is in a separate file inside a folder with the corresponding format.
All models are low-poly and consist only of triangles and quads.
Each model has a non-overlapping UV map and a 2048x2048 png PBR texture.
You can see the exact number of polygons and verts on the render of the corresponding model.
Render 1920x1080 px jpeg (Eevee)
Textures PBR metal-rough 2048x2048 png
base color
roughness
heigh
normal
metallic
Formats:
blend
dae
fbx
obj