Classical Rotunda

by Brykmann in Models


Classical Rotunda 3D model. Suitable for high resolution close-ups, designed at real world scale.

Clean topology


-This model was designed so to have the cleanest topology possible as to allow ulterior modifications.

Texturing

-The model is fully textured with Hdri system. Hdri and cameras are included in the file.
The model uses texturing and one procedural material for the tree trunk. Textures include diffuse, normals, roughness, gloss, displacement and bump maps, in PNG format and JPEG format.

-All objects have names and are organised with layers according to type of object. The model is composed of different objects: columns, volutes, entablature, mouldings, etc.
Modifiers such as subdivision and bevel were not applied.

-For the renders of the image gallery, Denoise was turned OFF.

Dev Fund Contributor
Published 3 months ago
Blender Version 3.6
Render Engine Used cycles
Misc Data uvs-unwrapped, textured
License Royalty Free
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