Blender 2.82 modeling, substance painter shading (metalic- roughness), you can change any body color from base color in the Principal BFDS material , all faces positive orientation, faces: 237244 verts: 235064 tris: 467712
vehicle modeled as close as possible to reality, all meshes are modeled in low polygon with the subdivision modifier applied but not collapsed, all meshes are mapped and painted, clean geometry, without ngon
|Dev Fund Contributor|
|Published||11 months ago|
|Render Engine Used||Cycles|
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