A detailed city environment, with a river that pass through the high buildings.
It's populated by all the most important elements of an urban environment (including pedestrians and vehicles).
Everything contributes to a good realistic effect, although there are some shortcomings (such as coarse UV mapping for buildings and roads).
You can already choose from over 17 camera settings. The scene is more suitable for medium and large views.
Attention: This scene (including assets) is available only in blend format.
It's not suitable for being exported to other programs (due to the particles systems and geometric-nodes used for ecosystems).
Notes: The elements scene (more then 12 structured lots) was modeled in an external 3D modeler and texturized in Blender 3.01 (Render Cycles).
The scene was populated with 2 eco-systems for trees and shrubs (by ParticleSystems) and 4 geometric-nodes for vehicles and pedestrians (by Bezier curves).
Important notes: To manage this complex scene, you need a powerful graphics-card (however keep in mind, I have created it, with my NVIDIA GeForce 1060 3Gb).
This scene has been structured in a modular way, to improve its management. Please, take a look on the readme.pdf.
Packlist: 1 Blender file, 55+28 textures, 1 readme.pdf.
At the bottom of the readme file, you can find thanks and credit, to all the authors who have made their assets available, especially the vehicles.
Vertices: 14.150.000 Triangles: 17.223.000
|Published||9 months ago|
|Render Engine Used||cycles|
|Misc Data||uvs-unwrapped, textured|
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