Ceiling Fan Light
100% quad design.
All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.
Logically named objects, materials and textures.
Modelled in Blender 2.83.2
Textured in Substance Painter 2020.2.1.
Rendered in Marmoset Toolbag 3.
modelled to real world scales.
CeilingFan - Approx 54cm tall, 105cm wide, 105cm deep.
Fully and efficiently UV unwrapped onto a single UV map.
Overlapping UVs used to maximise texture space.
Mid poly, Game ready.
Tested in Marmoset Viewer (with Alpha disabled), Marmoset Toolbag, EEVEE and Cycles.
Objects in each file format
Textures included in .png format.
Ceiling Fan - 4K -
- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
- SSS (For frosted glass effect)
Poly Counts (According to Blender inspection tools).
- Face count: 11,964
- Vert count: 12,787
- Triangulated count: 23,928
|Dev Fund Contributor|
|Published||12 months ago|
|Misc Data||UV's Unwrapped, Normal Mapped, Textured|
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