Ceiling Fan

by PBR3D in Models

Ceiling Fan Light

  • 100% quad design.

  • All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.

  • Logically named objects, materials and textures.

  • Modelled in Blender 2.83.2

  • Textured in Substance Painter 2020.2.1.

  • Rendered in Marmoset Toolbag 3.

  • modelled to real world scales.

CeilingFan - Approx 54cm tall, 105cm wide, 105cm deep.

  • Fully and efficiently UV unwrapped onto a single UV map.

  • Overlapping UVs used to maximise texture space.

  • Mid poly, Game ready.

  • Tested in Marmoset Viewer (with Alpha disabled), Marmoset Toolbag, EEVEE and Cycles.

Objects in each file format

  • CeilingFan


Textures included in .png format.

Ceiling Fan - 4K -

  • Diffuse
  • Roughness
  • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
  • Metallic
  • AO
  • Alpha
  • Emission
  • SSS (For frosted glass effect)

Poly Counts (According to Blender inspection tools).

  • Face count: 11,964
  • Vert count: 12,787
  • Triangulated count: 23,928