Cartoon Boy Character
|| Cartoon Character with High-Quality FK and IK Rig ||
*** MAIN ***
- Originally created with Blender
- This model can be used in commercial projects and there is no requirement to give credit
- There are 2 .blend files, one with FK Rig and the other with IK Rig, there is also one .fbx file with FK Rig and without subdivision applied on its mesh
- The Polygon & Vertices totals represent the mesh without subdivision
*** SPECS ***
- This model has a high-quality rig for both FK and IK versions, it was thoroughly tested and it is ready to create complex movements/facial expressions
- In the IK version you can choose to switch arms and/or legs to FK and you can add/hide elements from the armature data panel (e.g: you can choose to hide FK bones of the legs/arms)
- The body material is based on a diffuse/normal map/roughness and subsurface textures with 4096 x 4096 resolution
- No add-ons or plug-ins needed for the .blend files
- The mesh has a clean geometry based on loops & 'only' quads
- The mesh can be subdivided according to your needs, subdivision surface methods like Meshsmooth or Turbosmooth are perfectly working
- The mesh has a clean and well-distributed UV Mapping (without overlapping)
- The Preview image is rendered using the Eevee rendering engine
- The blend file is ready to render exactly like the preview image