Chickens pack

by Junnichi Suko in Models

These are Chicken's 3D model and animations.

This package includes Rhode Island Red rooster and white leghorn.

Both share the same rig.

The animation set has basic items that you can move freely within the game engine.

note: To use Root Motion with UE4, I need 3dsMax.

How to import to the game engine


Animation names are listed in the documentation.


Animation names:

(Undeveloped for frames other than those listed below.)


Idle1:10-50


FlapForward:100-130

FlapHit:140-170


Flap2Right:180-215

Flap2Left:225-260


WalkForward:300-330

WalkRight:340-370    

WalkLeft:380-410


Grooming:450-490

Attack:500-530

Hit:540-570


Death:580-610

Rebirth:620-680


GlideForward:800-830 

GlideRight:840-870

GlideLeft:880-910


Flap2:920-955


FlapRight:1000-1030

FlapLeft:1040-1070


WalkBack:Left:1080-1110

WalkBack:Right:1120-1150

WalkBack:1160-1190


WalkAttack:1200-1230

WalkHit:1240-1270

WalkBackAttack:1280-1310

WalkBackHit:1320-1350


FlapDown:1360-1390

FlapUp:1400-1430

FlapAttack:1440-1470


Flap2Down:1480-1515

Flap2Up:1525-1560

Flap2Hit:1570-1605

Flap2Attack:1615-1650


GlideUp:1660-1690

GlideDown:1700-1730

GlideAttack:1740-1770

GlideHit1780-1810


RunForward:2130-2160

RunRight:2170-2200

RunLeft:2210-2240


TurnRight:2930-2960

TurnLeft:2970-3000


RunAttack:3010-3040

RunHit:3050-3080


Eat:3230-3260


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