Monster Character
|| Monster -- High Quality FK/IK Rigging ||
*** MAIN ***
- Originally created with Blender
- This model can be used in commercial projects and there is no requirement to give credit
- There are 2 .blend files, one with FK Rig and the other with IK Rig, there is also one .fbx file with FK Rig and without subdivision applied on its mesh
- The Polygon & Vertices totals represent the mesh without subdivision
*** SPECS ***
- Vertices / polygons: 18337 / 17904
- This model has a high quality rig for both FK and IK versions, it was thoroughly tested and it is ready to create complex movements/face expressions
- In the IK version you can choose to switch arms and/or legs to FK and you can add/hide elements from the armature data panel (e.g: you can choose to hide FK bones of the legs/arms)
- The body material is based on diffuse & normal map textures with 4096 x 4096 resolution
- No addons or plug-ins needed for the .blend files
- The mesh has a clean geometry based on loops & 'only' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- All the meshes have a clean and well distributed UV Mapping (without overlapping)
- The Preview image is rendered using Eevee render engine
- The blend file is ready to render exactly like the preview image
Dev Fund Contributor | |
Published | about 2 months ago |
Blender Version | 4.2 |
Render Engine Used | Eevee |
Misc Data | Uvs-Unwrapped, Rigged, Low-High-Resolution, Textured |
License | Royalty Free |
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