Character - Totoro Fan Boy
The following was created using the Blender 3D tool, feel free to use this character in your projects. The character has a skeleton compatible with Mixamo and Mecanim, each bone is naming for easy location. You can import the FBX file into your favorite editing software and it will work perfectly.
normal map for clothes.
Edge loops for geometry warping.
3D MODEL INFORMATION:
- Character in default T pose.
- Full rigged character (compatible with Mixamo and Mecanim).
- Symmetrical with the origin point at the center on the grid floor.
- Low polygon count (good for mobile game characters).
- Face Texture (2048x2048), Body Texture (2048x2048).
Rig and Hand Geometry.
UV mapping.
Dev Fund Contributor | |
Published | over 1 year ago |
Software Version | 2.79, 2.8, 2.81, 2.82, 2.83, 2.9 |
Misc Data | UV's Unwrapped, Rigged, Textured |
License | Creative Commons |

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Tags:
Unreal Engine, Rigged characters, UnrealEngine, character rig, rigged model, characterdesign, character pack, child, rigging, asset pack, cloth, totoro, Rigged character, children, characters, Game, game ready, unity, boy-model, cap, Game asset, character, asset, character animation, Rigged, boy