Ninja - Humanoid -- With Fk And Ik Rig

by Ocstard in Models


|| Rigged Character with FK and IK Rig ||



*** MAIN ***


- Originally created with Blender


- The Polygon & Vertices totals represent the mesh without subdivision


- There are 2 .blend files, one with FK Rigging and the other with IK Rigging, there are also .fbx and .dae files with FK Rigging


- The exchange formats contain the mesh without subdivision


- This model can be used for commercial use and there is no requirement to give credit



*** SPECS ***


- The mesh has a clean geometry based on loops & 'ONLY' quads

- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working

- No creases used so the subdivision can be done correctly in any other 3D Software exactly in the same way

- The Preview image is rendered using Eevee rendering engine

- The blend file is ready to render exactly like the preview image

Dev Fund Contributor
Published 5 months ago
Blender Version 3.0
Render Engine Used Eevee
Misc Data Uvs-Unwrapped, Manifold-Mesh, Rigged
License Royalty Free
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