Ninja - Humanoid -- With Fk And Ik Rig
|| Rigged Character with FK and IK Rig ||
*** MAIN ***
- Originally created with Blender
- The Polygon & Vertices totals represent the mesh without subdivision
- There are 2 .blend files, one with FK Rigging and the other with IK Rigging, there are also .fbx and .dae files with FK Rigging
- The exchange formats contain the mesh without subdivision
- This model can be used for commercial use and there is no requirement to give credit
*** SPECS ***
- The mesh has a clean geometry based on loops & 'ONLY' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- No creases used so the subdivision can be done correctly in any other 3D Software exactly in the same way
- The Preview image is rendered using Eevee rendering engine
- The blend file is ready to render exactly like the preview image
Dev Fund Contributor | |
Published | 3 months ago |
Blender Version | 3.0 |
Render Engine Used | Eevee |
Misc Data | Uvs-Unwrapped, Manifold-Mesh, Rigged |
License | Royalty Free |
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