Carpets - Cycles/Eevee Ready

by Bruno Andrade in Models


A pack of three carpets that I created with blender cloth brushes to add in my 3D architecture library, maps baked and textured in substance painter, textures in 4096x4096 resolution, normals in OpenGL format, objects named correctly, easy to append and ready to use.

Dev Fund Contributor
Published about 1 year ago
Software Version 2.92
Misc Data UV's Unwrapped, Manifold mesh (water-tight), Normal Mapped, Textured
License Royalty Free
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Tags: carpet, rugs, rug, carpets