Candelabra Chandelier

by PBR3D in Models

Candelabra Chandelier

  • 100% quad design.

  • All Textures created in Substance Painter and exported in PBR (Roughness/Metallic) formats.

  • Logically named objects, materials and textures.

  • Modelled in Blender 2.83.2

  • Sculpted in Zbrush.

  • Retopologised in Blender.

  • Baked in Marmoset Toolbag 3.

  • Textured in Substance Painter 2020.1.3.

  • Rendered in Marmoset Toolbag 3.

  • modelled to real world scales.

Chandelier - Approx 140cm tall, 150cm wide, 150cm deep.

  • Fully and efficiently UV unwrapped.


Objects in each file format

  • Chandelier

  • Flames

Textures included in .png format.

Chandelier - 4K -

  • Diffuse
  • Roughness
  • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
  • Metallic
  • AO
  • SSS

Flame - 2K - (Overlapping UVS)

  • Alpha
  • Diffuse
  • Emission

Poly Counts (According to Blender inspection tools).

  • Face count: 14,648
  • Vert count: 15,089
  • Triangulated count: 29,296