- Made in Blender 3.4.1 | Textured in Substance Painter 8.3.
- Ready for Subdivision.
- One set of textures for all separate objects 4K (Base_Color, Metallic, Normal, Roughness, Opacity).
- Objects and objects data are named properly.
- UV non-overlapping.
- A lot of small details are made with normals for optimization to use in scene.