It's super easy to start, the model have everything separated in layers, Cameras, Lights, the base for the Studio Representation etc.
The Bust BaseMesh offers you the easily a good and faster way to start Sculpting or Modeling. You also can use a great representation of your final model in rendering. Here is some of the feature you need to know about it.
- The Bust BaseMesh have an appropriate topology that allows you to have a better control on the modeling.
- You can easily start sculpting with a Human Bust Base.
- You can use three of the skin node to represent your final model.
- The file has a final composition to help your final render with a better visualization.
I'm sure you can save a lot of time using this Bust BaseMesh in your projects, I am convinced that applying what this product has to offer, you will have much more control and a much faster start. I hope you enjoy it and be sure to leave me a comment below!