Buddha Bust - Head
Buddha Bust
|| MAIN ||
Buddha Head model originally created with Blender, it has a high-resolution texture applied making it suitable for close-up renders
The mesh totals represent the model without subdivisions:
Polygons/Vertices: 13,220 / 14,547
|| SPECS ||
This model has a clean geometry based on loops and 'only' quads
The model can be subdivided according to your needs, subdivision surface methods like Meshsmooth are working perfectly
The Preview image is rendered using the Cycles rendering engine
No third-party renderer or plug-ins needed
The model scale is nearly 60 cm in height.
Texture size - 4500*3648
|| NOTE ||
Non-native formats like .DAE or .FBX may require manual material/texture assignment and the scene of these formats is free from any lights/camera setup it just contains the model near the origin