Bus Stop Shelter 1

by Cameron Schmaltz 3D in Models


About The Model

Game ready bus stop shelter 3D model that was made using Blender. It uses the metalness workflow, PBR textures which have been baked from original materials, and has been manually UV unwrapped. It uses metallic and glass materials. There are white stripes in the center of the panes so you can see where the glass is. There is also a bench inside the shelter.

Lighting and Rendering

In the included blend file, you will find camera setups that will allow you to render from several angles right out of the box. There is also lighting in the blend file that is provided by the included HDRi. The HDRi comes linked and is also found in the textures folder. Rendered images using the included camera setups will be included.

Textures

Included are 1K, 2K, and 4K game ready PBR textures in PNG format. The textures can be swapped out at anytime. They can also be downscaled or modified if needed. You can use the included UVLayout texture to help guide you if you would like to modify them.

File Exports

This model has been exported in FBX, OBJ, GLTF/GLB, and DAE/Collada file formats. A native blend file is also included.

A help document is included, and you can view a summary of features in the documentation tab.

If you need help with modifying model textures or anything else with this model feel free to contact me.

Blend File Overview


UV Layout


Polygon Count


Dev Fund Contributor
Published 12 months ago
Blender Version 4.0
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Textured
License Royalty Free
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