You can either open the included .blend file, select the object, hit ctrl c, open your destination .blend file and hit ctrl v, or you can append a model into your scene by selecting File->Append and then navigating to where you saved the included .blend file.
|Dev Fund Contributor|
|Published||12 days ago|
|Software Version||2.92, 2.93, 3.0|
|Render Engine Used||cycles, eevee|
|Misc Data||uvs-unwrapped, manifold-mesh, low-high-resolution, normal-mapped, textured|
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