Boba Fett is a legendary bounty hunter from the Star Wars Universe and it helmets is his distinctive item as part of the Madalorians creed. This model was made with precision based on references from the TV Serie The Book of Boba Fett. The modeling and texturing for this asset was made using the highest standards of quality in the industry for games and it work for the most moderns game engines as well for the most 3D modeling softwares (Maya, Blender, 3DS Max, etc.)
The Source files are organized as follows:
Geometry:
- Game static mesh: SM_boba_fett_helmet.
- Low Poly mesh with all parts separated and named for possible rebake:
g_boba_fett_helmet_low_poly
- High Poly mesh with all parts separated and named for possible rebake:
g_boba_fett_helmet_high_poly
Textures:
All textures are made in 4k resolution, it is possible to reduce it in any image edit software or in the Game Engine.
Textures(.tga): T_(Asset Name)_(Texture Set Name)_(Map Name)
Diffuse map name: name_BaseColor
OpenGL normal map name: name_GL_N
DirectX normal map name: name_DX_N
Metallic map name: name_M
Roughness map name: name_R
Ambient Occlusion map name: name_O
Custom combined map(Ambient Occlusion, Roughness,Metallic ) map name: name_ORM
Files: (File type name)_(Asset Name)
Static mesh type name: SM_
Materials: m__(Asset Name)
Source files:
Maya(including HP)
3D Studio Max
Blender
FBX
OBJ
**We will be happy to help you if you need any assistance with this asset.**
**(Any future improvement or update of this asset will be included in this purchase)**