Blendsnow V1.1 - 100% Procedural Realistic Snow Material For Blender Cycles (Now With Asset Browser Support)

by Victor Lopes in Materials, Shaders, Textures


Can I bake the material to use it on other softwares?

Sure! Just please, if you end up baking the material, do not redistribute the texture files.

I found an issue with the material, what do I do?

If you are using Cycles, following the tutorial on the documentation tab on Blender >2.8.x and find an issue with the nodegroup, contact me and I'll try to help you and/or fix it if I can, if I can't, you will be refunded.

Is the material compatible with Eevee?

Technically, yes, although since it makes use of mixed noise textures, performance with Eevee might be below that of Cycles. Not only that, but for the material to work properly, texture displacement is recommended, which is not possible with Eevee.

Is this material compatible with Blender versions below 3.x?
It is probably compatible with versions 2.8.x-3.x, however, since I use Blender 3.2, it hasn't been tested. The set-up is quite simple, so everything should work, if it doesn't, contact me and I'll fix it if I can, if I can't, you will be refunded.
Sales 20+
Published 5 months ago
Blender Version 3.0, 3.1, 3.2
Render Engine Used cycles
Misc Data uvs-unwrapped, normal-mapped, textured
License Royalty Free
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