Blender-Sverchok Connect Vertex Path Node
Connect Vertex Path Node
Functionality
This node is used to split face by connecting ordered vertexs , It is similar to the connect vertex path in the vertex tools of Blender edit mod.
Inputs
vertex,edge,face: basic mesh data
connect_vertex_index: index of vertexs that need to be connected
exclude_vertex_index: index of vertexs that explicitly exclude from connecting
exclude_face_index: index of faces that explicitly exclude from connecting
Parameters
None
Output
o_vertex,o_edge,o_face: output basic mesh data after project
path_edge_index: index of edge that connect path,the output is incorrect when the path are crossed
Note
1 Node is the initial state, please feedback in time if you have any questions 2 The ultimate goal of the node is to merge into the backbone 3 This node is loaded by the import function in the side panel of the Sverchok Thank you very much for your support before this, let me concentrate on this
Example