Blender Procedural Burr Elm

by Damien Albiser in Materials, Shaders, Textures

WHY PROCEDURAL?

No need to UV unwrapped the objet and no need to link to external image texture.

PRODUCT DESCRIPTION

Fully Procedural photorealistic and detailed materials for Blender 2.82+. The node group give you only the parameter to get realistic render.

WHAT WILL YOU GET?

.blend file with a full PDF notice on how to use the node group or material on your current work.

The nodes generate a base color output, a roughness output, a specular output and a normal output to simply plug to your shader node.