Blender Labelling Tool
It’s an annotation tool made on top of Blender (3+). It is completely free and open source.
You can get it here for free: https://github.com/Dene33/Blender-Labelling-Tool
Or if you want to support the team you can buy the add-on here on blendermarket.
For now, it's possible to annotate bounding boxes on videos and export them in YOLO format.
You can install it as an ordinary Blender add-on:
- In Blender:
- Select the downloaded .zip archive
- Enable the installed add-on
More info in the official documentation
Import a video
Create a class collection
Select this collection in the outliner
Add a bounding box
Animate the bounding box
COCO and Pascal VOC support
Bounding box data import (Yolo, Coco, Pascal voc)
2d joints, skeleton data
Rotated bounding boxes
3d data labelling (point clouds, etc)
I always wanted a simple annotation tool that one can just open and start annotating. Should be simple, easy to use, cross-platform and lightweight. Here are the requirements:
Easy to install and cross-platform
Decent playback speed and overall performance
Free and open source
From Blender, we get many cool things for free in video annotation. Support of multiple video formats, video proxies, different types of interpolation, keyframing and curve system, collection system, etc. So it's just a matter of the creation of simple functions to populate our scene with labelling data - bounding boxes, skeleton joints, etc. It is also possible to add 3d data labelling (which is a task for the future though).
You can get the add-on for free here: https://github.com/Dene33/Blender-Labelling-Tool
|Dev Fund Contributor|
|Published||19 days ago|
|Blender Version||3.0, 3.1, 3.2|
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