Blender To Godot 4 Pipeline Addon

by Michael Jared in Addons


Item Rating

This item has an average rating of 5 from 2 ratings by the community.

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  • Matthew Anderson
    11 days ago

    Big fan of this extension, the developer is generous with his time. You can tell he's more passionate about improving the UX between Blender and Godot than just making a quick buck. And it's only a few bucks, I suggest picking this up and seeing how you can incorporate it in your workflow!

  • w00dn
    7 months ago

    This addon is amazing and well worth the price. If you plan on doing most of your level editing in Blender and you need a sane pipeline between Blender and Godot, this addon will do that. Even if you just need primitive collision shapes built and sized automatically, this is already worth it. The steps involved in setting all the properties in blender for your entire level can be a bit tedious but once it's done, making changes to your level and getting them to Godot works pretty well. The new version 2.0 just added hot reloading, so there is now even less manual labor involved on the Godot side. Many thanks for this Addon, Michael!

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Sales 200+
Customer Ratings 2
Average Rating
Published 11 months ago
Blender Version 4.2, 4.1, 4.0, 3.6
Extension Type Legacy Add-on
License Mit
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