Blender 4 For Complete Beginners
Hello and welcome everyone to “Blender 4 For Complete Beginners”. The perfect course for anyone looking to get started with Blender as a complete beginner.
With over 21 hours of packed content, this course will guide you through the fundamentals of Blender, including Modelling, Lighting, Materials and Rendering. We will finish the course with the creation of a fully realized 3D Bathroom Environment just using Blender from start to finish — all in this one single course.
What you will get:
· 103 FHD videos with over 21+ hours of content
· All the resources files required to complete the course including the Models, Blender Files, Textures, Reference Images etc
The course is structured into 8 different sections with 104 lectures which cover all these different aspects of Blender.
In each section, we will master a different aspect of Blender—whether it’s the basics, modeling, materials, lighting, or rendering. Best of all, throughout this course we will only use Blender, with no need for any other software or paid add-ons.
Section 1 – Introduction to Blender
We will start the course by downloading Blender and learning the absolute basics like Blender’s Interface, layout and navigation. This section ensures you feel confident and comfortable in Blender, setting the foundation for the rest of the course.
Section 2 – Basic Tools
This section would cover some of the core tools of Blender like adding objects, transformations and selections. We will also learn some of the important concepts like different Shading Modes, 3D Cursor, Pivot Points, Edit Mode in Blender, Proportional Editing and a lot more. This section equips you with the basic skills needed to interact with 3D objects and prepares you for more advanced tools.
Section 3 – Modelling Tools in Blender
In this section, we will be taking a deep dive into the complete toolset Blender provides for modelling. Understanding tools like Extrude, Bevel, Insets, Knife tool and a lot more. We will also learn about Curves and Text type of objects. Additionally, we will also model some props, which we will use in the final environment. By the end of this section, you’ll be able to create detailed 3D models, whether simple or complex, and lay the groundwork for your creative projects.
Section 4: Introduction to Modifiers in Blender
In this section, We will be learning about Blender’s modifiers—an essential toolset for automating and enhancing your modelling workflow. Learn how to use important modifiers like Subdivision Surface, Boolean, Arrays, and Mirror to create sophisticated models with minimal effort. This section helps you unlock the full potential of Blender’s non-destructive editing features.
Section 5: Cameras in Blender
With this section we will understand the fundamentals of cameras in Blender. Learn how to position and frame cameras to create dynamic compositions. Master key concepts like Focal Length, Depth of Field, Perspective and Orthographic Camera to frame your scenes like a professional.
Section 6: Lighting and Rendering in Blender
In this section, we will learn all about lighting and rendering in Blender. We will learn how to work with various light types, such as Point, Area, HDRI, Sky Textures to set the mood and add depth to your scenes. We will dive into Blender’s two rendering engines, Eevee and Cycles, covering all their features. We will also learn essential techniques like adjusting shadows, reflections, and light intensity to achieve realistic and cinematic lighting effects.
Section 7 – Materials in Blender
In this section, we will learn Blender’s powerful material system to add realism and detail to your 3D models. Starting with the Principled BSDF Shader, we will explore essential tools like Texture Coordinates, Mapping, and Texture Nodes to control and customize materials. You’ll learn to create a variety of materials using shaders such as Glossy, Glass, Mirror, Metal, Emission etc. We will also learn about Volume nodes, while later also working with Normal Maps and Displacement Maps to enhance surface details. By the end, you’ll be confident in crafting everything from basic textures to complex, photorealistic materials using custom textures and advanced nodes.
Section 8: Final Environment
In this final section, you’ll bring together everything you’ve learned by creating a complete 3D bathroom environment from start to finish. This hands-on project will cover all key aspects of Blender, including modeling, applying materials, lighting setup, and rendering. By the end, you’ll have a polished, professional-quality 3D scene to showcase in your portfolio, solidifying your skills and confidence in 3D creation.
Why Choose This Course?
This course is perfect for complete beginners, with each section carefully designed to build your skills progressively. By the end, you’ll have a strong understanding of Blender’s tools and workflows, along with a polished 3D environment to showcase your skills. Whether you’re interested in game development, animation, or digital art, this course is the ideal starting point for your creative journey.
Enroll today and take your first step into the world of 3D creation with Blender 4!
Dev Fund Contributor | |
Published | about 12 hours ago |
Blender Version | 4.3, 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8 |
License | Creative Commons |
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