Blender 4.0: Cosmetic Product Modeling, Texturing, Lighting & Rendering Course
Having desire to create, light & render a cosmetic product in Blender 3D?
Tired of long courses? Want something dead to the point?
Then this course is for you!
I have recently learned how to create and light cosmetic products, and I am here to share that knowledge with you. In roughly two hours of your time, you'll learn some of the most impactful pieces of information that took me years to accumulate. I look forward to seeing your final result! Do not quit.
What this course is about:
- Modeling a cosmetic product
- Lighting a cosmetic product scene with one light source
- Geometry nodes
- Shader editor
What you'll learn:
- Modeling a cosmetic product
- How to use modifiers
- Creating realistic glass, metal & other materials
- Adding a sticker on top of your glass materials and making it pop
- How to achieve realistic lighting with one lamp only
- How to create an array using geometry nodes
- How to setup the camera
- A lot of daily shortcuts
- How to stay organized
Requirements:
- You need to be familiar with the interface
- Willing to turn on some built-in addons
Course language:
- English
Sales | 30+ |
Published | 10 months ago |
Blender Version | 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0 |
License | Creative Commons |
Have questions before purchasing?
Contact the Creator with your questions right now.
Login to Message
Tags:
course, cosmetic, Materials course, materials tutorial, course for beginners, Product packaging, modeling course, tutorial for intermediate, Blender 3D Course, Cosmetic product, course for beginner, modeling tutorial, blender tutorial, tutorial for beginners, advanced lighting, texturing tutorial, shader editor course, tutorial, learning blender, shader editor tutorial, geometry nodes course, blender for beginners, class, product, lighting course, texturing course, 3D blender learning, course for intermeiate